Rust PopulationField survey · Rust servers
Observing 32,059 players 11,620 servers 2,776 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,426habitat unknownfirst seen 13 Oct 2026

My Rust Devblog 133 Server on Version 1051.72

Offline 45.187.111.216:28015 checked 16d ago

modded

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,426
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?

The last seven days of player hours place My Rust Devblog 133 Server on Version 1051.72 at #15,426, within the top 71% of all ranked servers.

How busy is My Rust Devblog 133 Server on Version 1051.72?

At this count My Rust Devblog 133 Server on Version 1051.72 is offline, with its last sighting 16 days 3 hours ago.

Lists and tags

What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?

These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes, as read by the game's server browser: mp1 (Max players): The server has 1 slots; v1806 (Protocol): Your game needs the same version, protocol 1806, to join; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): This server appears under Modded because plugins or settings alter the game; h815a96ff (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.

Wipe schedule

What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.

Map and rules

Which map does My Rust Devblog 133 Server on Version 1051.72 run?

My Rust Devblog 133 Server on Version 1051.72 uses a map the game generates: procedural.

What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?

No gather rate appears in the name of My Rust Devblog 133 Server on Version 1051.72. The group limit goes unstated. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does My Rust Devblog 133 Server on Version 1051.72 run?

On Windows, My Rust Devblog 133 Server on Version 1051.72 runs Rust network protocol 1806. The protocol must match for you to join, and Steam updates it for you.

Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?

Offline at the moment, My Rust Devblog 133 Server on Version 1051.72 was last seen 16 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 October 2026.

Where is My Rust Devblog 133 Server on Version 1051.72 located?

No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 45.187.111.216:28015.

How to join

How do I join My Rust Devblog 133 Server on Version 1051.72?

To connect directly, open Rust's console with F1 and type client.connect 45.187.111.216:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players The server has 1 slots.
v1806
Protocol Your game needs the same version, protocol 1806, to join.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) runs on this server.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

h815a96ff
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.