test plugins
Offline 45.202.255.243:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test plugins rank against other Rust servers?
By player hours over the last seven days, test plugins places at #15,104, within the top 70% of ranked servers.
How busy is test plugins?
At this count test plugins is offline, with its last sighting 12 days 21 hours ago.
Lists and tags
What do the server tags on test plugins mean?
The game's server browser reads the tags test plugins publishes: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): 99 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test plugins?
On Rust Population, test plugins is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on test plugins?
The record holds too few of test plugins's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 10 hours ago the current world was made.
Map and rules
What are the rules and settings on test plugins?
The name tells you nothing about gather rates: test plugins states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does test plugins run?
Rust network protocol 2634 and build 166494 on Windows is what test plugins uses. The protocol must match for you to join, and Steam updates it for you.
Is test plugins online, and how reliable is it?
Offline at the moment, test plugins was last seen 12 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is test plugins located?
No region is published by test plugins. Rust Population does not look up where the machine stands; it shows where the server says it is. 45.202.255.243:28015 is where it lives.
Getting in
How do I join test plugins?
Either enter client.connect 45.202.255.243:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.