FORGE | CORE 2x Trio | LOCAL TEST
Offline 45.228.67.134:28115 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:01 UTC, in 3d 8h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does FORGE | CORE 2x Trio | LOCAL TEST rank against other Rust servers?
Over the past week it ranks #15,986 for player hours, which puts FORGE | CORE 2x Trio | LOCAL TEST in the top 71% of all ranked servers.
How busy is FORGE | CORE 2x Trio | LOCAL TEST?
FORGE | CORE 2x Trio | LOCAL TEST is offline at this count; we last saw it 22 days 19 hours ago.
Lists and tags
What do the server tags on FORGE | CORE 2x Trio | LOCAL TEST mean?
These are the tags FORGE | CORE 2x Trio | LOCAL TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FORGE | CORE 2x Trio | LOCAL TEST?
These Rust Population lists include FORGE | CORE 2x Trio | LOCAL TEST: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on FORGE | CORE 2x Trio | LOCAL TEST?
The next wipe for FORGE | CORE 2x Trio | LOCAL TEST is estimated from weekly: 7 days after its last wipe. On Monday 2 November at 00:01 UTC its next wipe is due. Counted from 24 days 15 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.
Settings
Which map does FORGE | CORE 2x Trio | LOCAL TEST run?
The map on FORGE | CORE 2x Trio | LOCAL TEST is procedural, made by the game.
What are the rules and settings on FORGE | CORE 2x Trio | LOCAL TEST?
You gather at 2x on FORGE | CORE 2x Trio | LOCAL TEST, to judge by the name. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does FORGE | CORE 2x Trio | LOCAL TEST run?
Rust network protocol 2634 and build 166652 on Linux is what FORGE | CORE 2x Trio | LOCAL TEST uses. Steam updates your game automatically, but you need the same protocol to join.
Is FORGE | CORE 2x Trio | LOCAL TEST online, and how reliable is it?
Currently offline, FORGE | CORE 2x Trio | LOCAL TEST was last seen 22 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is FORGE | CORE 2x Trio | LOCAL TEST located?
No region is published by FORGE | CORE 2x Trio | LOCAL TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 45.228.67.134:28115.
Getting in
How do I join FORGE | CORE 2x Trio | LOCAL TEST?
Open the console with F1 in Rust and enter client.connect 45.228.67.134:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.