data-extract
Offline 45.45.237.11:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 09:19 UTC19d ago | 0 | – | running | 0 |
| Wed 7 Oct, 10:54 UTC21d ago | 0 | – | 1.9 days | 0 |
| Thu 1 Oct, 13:45 UTC27d ago | 0 | – | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does data-extract rank against other Rust servers?
By player hours over the last seven days, data-extract places at #15,891, within the top 72% of ranked servers.
How busy is data-extract?
We have no live count for data-extract right now. It was last seen 19 days 20 hours ago.
Tags
What do the server tags on data-extract mean?
What the game's server browser reads from data-extract is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include data-extract?
On Rust Population, data-extract is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on data-extract?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on data-extract?
No next wipe can be predicted for data-extract, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 20 hours ago the current world was made.
Settings
What are the rules and settings on data-extract?
No gather rate appears in the name of data-extract. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does data-extract run?
Rust network protocol 2634 and build 167398 on Linux is what data-extract uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is data-extract online, and how reliable is it?
We last saw data-extract 19 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is data-extract located?
Nothing published by data-extract states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 45.45.237.11:28015.
Getting in
How do I join data-extract?
Either enter client.connect 45.45.237.11:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.