RustLands | 2x weekly
Online NA 45.45.239.174:29015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:30 UTC, in 1d 11h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustLands | 2x weekly rank against other Rust servers?
On player hours over the last seven days RustLands | 2x weekly is #15,419, #1,540 in North America, placing it in the top 69% of ranked servers.
How busy is RustLands | 2x weekly?
The count reads 0 players on RustLands | 2x weekly, which has 120 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RustLands | 2x weekly mean?
The game's server browser reads the tags RustLands | 2x weekly publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp120 (Max players): The server has 120 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs RustLands | 2x weekly?
8 other servers we track publish the same rustlands.net hostname as RustLands | 2x weekly, so the same operator most likely runs the group.
Which Rust Population lists and filters include RustLands | 2x weekly?
These Rust Population lists include RustLands | 2x weekly: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on RustLands | 2x weekly?
The next wipe for RustLands | 2x weekly is estimated from weekly: 7 days after its last wipe. Due on Thursday 29 October at 17:30 UTC is its next wipe. Counted from 19 days 12 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.
Settings
Which map does RustLands | 2x weekly run?
A procedural map of size 1,000 from seed 4201738, generated by the game, is in use on RustLands | 2x weekly. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustLands | 2x weekly?
The name says it: gathering is multiplied 2x on RustLands | 2x weekly. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustLands | 2x weekly run?
On Linux, RustLands | 2x weekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does RustLands | 2x weekly run smoothly?
The last 48 hours saw an average of 60 server fps, with 58 as the lowest. The entity count reached 3,147: buildings, deployables and all other objects. The highest memory usage was 880 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustLands | 2x weekly online, and how reliable is it?
RustLands | 2x weekly is up and running at the moment. About 5 days 9 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is RustLands | 2x weekly located?
With its NA tag, RustLands | 2x weekly places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.45.239.174:29015.
Getting in
How do I join RustLands | 2x weekly?
Open the console with F1 in Rust and enter client.connect 45.45.239.174:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustlands.net.