A Rust Server
Online 45.61.173.40:28019 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 01:12 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,341, within the top 69% of all ranked servers.
How busy is A Rust Server?
Of its 40 slots, A Rust Server is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167519 (Build): The game build is 167519; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
The record holds too few of A Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 34 days 5 hours ago the current world was made.
Map and rules
Which map does A Rust Server run?
A procedural map of size 2,500 from seed 1337, generated by the game, is in use on A Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 167519. Steam updates your game automatically, but you need the same protocol to join.
Does A Rust Server run smoothly?
It ran at 31 server fps on average over the last 48 hours, and never went below 20. The entity count reached 4,947: buildings, deployables and all other objects. Memory use peaked at 2,934 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
Right now, A Rust Server is online. About 18 days 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.61.173.40:28019.
How to join
How do I join A Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 45.61.173.40:28019; or press Launch Rust on this page and Steam opens Rust and joins for you.