Cobalt Studios - Bubbas Test Server
Online 45.61.173.40:28069 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:13 UTC18d ago | 0 | – | running | 0 |
| Wed 23 Sep, 04:26 UTC36d ago | 0 | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?
By player hours over the last seven days, Cobalt Studios - Bubbas Test Server places at #15,338, within the top 69% of ranked servers.
How busy is Cobalt Studios - Bubbas Test Server?
You'll find 0 players on Cobalt Studios - Bubbas Test Server at the moment. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Cobalt Studios - Bubbas Test Server mean?
What the game's server browser reads from Cobalt Studios - Bubbas Test Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Cobalt Studios - Bubbas Test Server?
Cobalt Studios - Bubbas Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Cobalt Studios - Bubbas Test Server?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Cobalt Studios - Bubbas Test Server?
Too few wipes are on record for Cobalt Studios - Bubbas Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 18 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Cobalt Studios - Bubbas Test Server run?
Cobalt Studios - Bubbas Test Server uses a map the game generates, procedural, at size 3,000 with seed 1234. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Cobalt Studios - Bubbas Test Server?
No gather rate appears in the name of Cobalt Studios - Bubbas Test Server. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Cobalt Studios - Bubbas Test Server run?
On Linux, Cobalt Studios - Bubbas Test Server runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Does Cobalt Studios - Bubbas Test Server run smoothly?
In the last 48 hours, it averaged 188 server fps, with a low of 135. The entity count reached 43,783: buildings, deployables and all other objects. Up to 4,565 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?
Right now, Cobalt Studios - Bubbas Test Server is online. The uptime it reports suggests a restart roughly 18 days 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Cobalt Studios - Bubbas Test Server located?
A region is not published by Cobalt Studios - Bubbas Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 45.61.173.40:28069.
How to join
How do I join Cobalt Studios - Bubbas Test Server?
Either enter client.connect 45.61.173.40:28069 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.