MonkeyCode Test Server
Offline 45.62.172.83:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MonkeyCode Test Server rank against other Rust servers?
Over the past week it ranks #15,467 for player hours, which puts MonkeyCode Test Server in the top – of all ranked servers.
How busy is MonkeyCode Test Server?
MonkeyCode Test Server is offline at this count; we last saw it 37 days 13 hours ago.
Lists and tags
What do the server tags on MonkeyCode Test Server mean?
The game's server browser reads the tags MonkeyCode Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MonkeyCode Test Server?
MonkeyCode Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MonkeyCode Test Server?
Its rhythm cannot be told yet: too few of MonkeyCode Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 20 hours ago the current world was made.
Map and rules
Which map does MonkeyCode Test Server run?
The map on MonkeyCode Test Server is procedural, made by the game.
What are the rules and settings on MonkeyCode Test Server?
The name tells you nothing about gather rates: MonkeyCode Test Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does MonkeyCode Test Server run?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is MonkeyCode Test Server online, and how reliable is it?
Currently offline, MonkeyCode Test Server was last seen 37 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is MonkeyCode Test Server located?
A region is not published by MonkeyCode Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 45.62.172.83:28015.
How to join
How do I join MonkeyCode Test Server?
Either enter client.connect 45.62.172.83:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.