GameServers.com
Online 45.63.50.94:28016 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GameServers.com rank against other Rust servers?
By player hours over the last seven days, GameServers.com places at #15,341, within the top 69% of ranked servers.
How busy is GameServers.com?
GameServers.com holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on GameServers.com mean?
These are the tags GameServers.com publishes, as read by the game's server browser: mp50 (Max players): The server has 50 slots; v2000 (Protocol): To join, your game must match protocol 2000; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): This server appears under Modded because plugins or settings alter the game; h94936382 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GameServers.com?
These Rust Population lists include GameServers.com: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded.
Wipe schedule
What is the wipe schedule on GameServers.com?
The record holds too few of GameServers.com's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3394 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does GameServers.com run?
A procedural map of size 3,500 from seed 2234674, generated by the game, is in use on GameServers.com. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on GameServers.com?
The name tells you nothing about gather rates: GameServers.com states none. You will find no published group limit here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does GameServers.com run?
The setup is Rust network protocol 2000 on Windows for GameServers.com. Steam updates your game automatically, but you need the same protocol to join.
Does GameServers.com run smoothly?
It ran at 262 server fps on average over the last 48 hours, and never went below 250. Entities peaked at 47,607, including buildings, deployables and everything else. Up to 723 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is GameServers.com online, and how reliable is it?
Right now, GameServers.com is online. The uptime it reports suggests a restart roughly 15 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is GameServers.com located?
A region is not published by GameServers.com. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.63.50.94:28016.
Getting in
How do I join GameServers.com?
Either enter client.connect 45.63.50.94:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.