Rust PopulationField survey · Rust servers
Observing 85,695 players 11,802 servers 3,901 with someone on 157 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,519habitat unknownfirst seen 22 Sep 2026

TECH.C. Rust Server Season1

Offline 45.77.11.222:28015 checked 16d ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep3 Oct8 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:06 UTC25d ago 4 – running 0
Sat 26 Sep, 12:04 UTC32d ago 4 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TECH.C. Rust Server Season1 rank against other Rust servers?

By player hours over the last seven days, TECH.C. Rust Server Season1 places at #15,519, within the top 71% of ranked servers.

How busy is TECH.C. Rust Server Season1?

We have no live count for TECH.C. Rust Server Season1 right now. It was last seen 16 days ago.

Lists and tags

What do the server tags on TECH.C. Rust Server Season1 mean?

The game's server browser reads the tags TECH.C. Rust Server Season1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TECH.C. Rust Server Season1?

On Rust Population, TECH.C. Rust Server Season1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on TECH.C. Rust Server Season1?

The busiest point of its recent wipes averaged 4 players. Peak came 6 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on TECH.C. Rust Server Season1?

The record holds too few of TECH.C. Rust Server Season1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 8 hours ago the current world was made.

Map and rules

Which map does TECH.C. Rust Server Season1 run?

The map on TECH.C. Rust Server Season1 is procedural, made by the game.

What are the rules and settings on TECH.C. Rust Server Season1?

No gather rate appears in the name of TECH.C. Rust Server Season1. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TECH.C. Rust Server Season1 run?

The setup is Rust network protocol 2634 and build 166652 on Windows for TECH.C. Rust Server Season1. Your game needs the same protocol to join; Steam takes care of updating it.

Is TECH.C. Rust Server Season1 online, and how reliable is it?

Currently offline, TECH.C. Rust Server Season1 was last seen 16 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.

Where is TECH.C. Rust Server Season1 located?

A region is not published by TECH.C. Rust Server Season1. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.77.11.222:28015 is where it lives.

Getting in

How do I join TECH.C. Rust Server Season1?

To connect directly, open Rust's console with F1 and type client.connect 45.77.11.222:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.