Wasteland Wanderers - LOCAL TEST
Offline 45.8.19.241:28115 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wasteland Wanderers - LOCAL TEST rank against other Rust servers?
Over the past week it ranks #15,409 for player hours, which puts Wasteland Wanderers - LOCAL TEST in the top 69% of all ranked servers.
How busy is Wasteland Wanderers - LOCAL TEST?
We have no live count for Wasteland Wanderers - LOCAL TEST right now. It was last seen 2 days 12 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Wasteland Wanderers - LOCAL TEST mean?
The game's server browser reads the tags Wasteland Wanderers - LOCAL TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Wasteland Wanderers - LOCAL TEST?
On Rust Population, Wasteland Wanderers - LOCAL TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Wasteland Wanderers - LOCAL TEST?
Its rhythm cannot be told yet: too few of Wasteland Wanderers - LOCAL TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 11 hours ago.
Settings
What are the rules and settings on Wasteland Wanderers - LOCAL TEST?
The name tells you nothing about gather rates: Wasteland Wanderers - LOCAL TEST states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Wasteland Wanderers - LOCAL TEST run?
On Windows, Wasteland Wanderers - LOCAL TEST runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Wasteland Wanderers - LOCAL TEST online, and how reliable is it?
Offline at the moment, Wasteland Wanderers - LOCAL TEST was last seen 2 days 12 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.
Where is Wasteland Wanderers - LOCAL TEST located?
No region is published by Wasteland Wanderers - LOCAL TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.8.19.241:28115 is where it lives.
Getting in
How do I join Wasteland Wanderers - LOCAL TEST?
Either enter client.connect 45.8.19.241:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.