Rust PopulationField survey · Rust servers
Observing 40,133 players 11,699 servers 2,984 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,877habitat unknownfirst seen 22 Sep 2026

Rust Server

Online 45.82.120.214:28015 checked 9m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#8,877
top 40%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC16d ago 1 – running 1
Wed 7 Oct, 17:57 UTC21d ago 2 held half 4.4 days 1
Sun 4 Oct, 02:54 UTC24d ago 2 held half 3.6 days 0
Fri 2 Oct, 22:12 UTC26d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #8,877, within the top 40% of all ranked servers.

How busy is Rust Server?

Rust Server holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on Rust Server mean?

What the game's server browser reads from Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Server?

Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Rust Server?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust Server?

No next wipe can be predicted for Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 23 hours ago the current world was made.

Settings

Which map does Rust Server run?

Rust Server uses a map the game generates, procedural, at size 3,500 with seed 296733043. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rust Server?

Nothing in Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust Server. The protocol must match for you to join, and Steam updates it for you.

Does Rust Server run smoothly?

The last 48 hours saw an average of 93 server fps, with 72 as the lowest. The entity count reached 68,055: buildings, deployables and all other objects. Up to 2,811 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Server online, and how reliable is it?

You will find Rust Server online now. The uptime it reports suggests a restart roughly 6 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 22 September 2026.

Where is Rust Server located?

A region is not published by Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 45.82.120.214:28015.

How to join

How do I join Rust Server?

Either enter client.connect 45.82.120.214:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.