Test server
Offline 45.85.105.21:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test server rank against other Rust servers?
By player hours over the last seven days, Test server places at #15,895, within the top 70% of ranked servers.
How busy is Test server?
We have no live count for Test server right now. It was last seen 25 days 12 hours ago.
Tags
What do the server tags on Test server mean?
What the game's server browser reads from Test server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test server?
These Rust Population lists include Test server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test server?
Its rhythm cannot be told yet: too few of Test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 84 days 13 hours ago the current world was made.
Settings
What are the rules and settings on Test server?
Nothing in Test server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test server run?
The setup is Rust network protocol 2634 and build 166586 on Windows for Test server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test server online, and how reliable is it?
We last saw Test server 25 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 2 October 2026.
Where is Test server located?
Nothing published by Test server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 45.85.105.21:28015 is where it lives.
How to join
How do I join Test server?
To connect directly, open Rust's console with F1 and type client.connect 45.85.105.21:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.