Local Rust Server [No EAC]
Offline 45.90.84.65:28015 checked 46d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How busy is Local Rust Server [No EAC]?
Local Rust Server [No EAC] is offline at this count; we last saw it 46 days ago.
Tags
What do the server tags on Local Rust Server [No EAC] mean?
What the game's server browser reads from Local Rust Server [No EAC] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Server [No EAC]?
These Rust Population lists include Local Rust Server [No EAC]: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Server [No EAC]?
Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 49 days 3 hours ago.
Settings
Which map does Local Rust Server [No EAC] run?
Local Rust Server [No EAC] uses a map the game generates: procedural.
What are the rules and settings on Local Rust Server [No EAC]?
No gather rate appears in the name of Local Rust Server [No EAC]. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Local Rust Server [No EAC] run?
Rust network protocol 2633 and build 163493 on Windows is what Local Rust Server [No EAC] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust Server [No EAC] online, and how reliable is it?
Offline at the moment, Local Rust Server [No EAC] was last seen 46 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Local Rust Server [No EAC] located?
A region is not published by Local Rust Server [No EAC]. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 45.90.84.65:28015.
Getting in
How do I join Local Rust Server [No EAC]?
Open the console with F1 in Rust and enter client.connect 45.90.84.65:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.