Rust PopulationField survey · Rust servers
Observing 65,323 players 11,766 servers 3,462 with someone on 190 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,318habitat unknownfirst seen 13 Sep 2026

BerlogaRust [TEST] — DEV ONLY | do not join

Offline 45.94.37.197:28015 checked 4d ago

moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC26d ago 2 – running 0
Wed 23 Sep, 18:44 UTC35d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC43d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does BerlogaRust [TEST] — DEV ONLY | do not join rank against other Rust servers?

The last seven days of player hours place BerlogaRust [TEST] — DEV ONLY | do not join at #15,318, within the top 69% of all ranked servers.

How busy is BerlogaRust [TEST] — DEV ONLY | do not join?

At this count BerlogaRust [TEST] — DEV ONLY | do not join is offline, with its last sighting 4 days 1 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on BerlogaRust [TEST] — DEV ONLY | do not join mean?

The game's server browser reads the tags BerlogaRust [TEST] — DEV ONLY | do not join publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include BerlogaRust [TEST] — DEV ONLY | do not join?

On Rust Population, BerlogaRust [TEST] — DEV ONLY | do not join is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on BerlogaRust [TEST] — DEV ONLY | do not join?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.5.

What is the wipe schedule on BerlogaRust [TEST] — DEV ONLY | do not join?

No next wipe can be predicted for BerlogaRust [TEST] — DEV ONLY | do not join, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does BerlogaRust [TEST] — DEV ONLY | do not join run?

A procedural map of size 1,000 from seed 1337, generated by the game, is in use on BerlogaRust [TEST] — DEV ONLY | do not join. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on BerlogaRust [TEST] — DEV ONLY | do not join?

Nothing in BerlogaRust [TEST] — DEV ONLY | do not join's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does BerlogaRust [TEST] — DEV ONLY | do not join run?

Rust network protocol 2635 and build 168909 on Linux is what BerlogaRust [TEST] — DEV ONLY | do not join uses. Steam updates your game automatically, but you need the same protocol to join.

Is BerlogaRust [TEST] — DEV ONLY | do not join online, and how reliable is it?

Currently offline, BerlogaRust [TEST] — DEV ONLY | do not join was last seen 4 days 1 hours ago. Over the last 7 full days, 83 of 168 hours were online, or 49%. On 13 September 2026, Rust Population saw it for the first time.

Where is BerlogaRust [TEST] — DEV ONLY | do not join located?

A region is not published by BerlogaRust [TEST] — DEV ONLY | do not join. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.94.37.197:28015.

How to join

How do I join BerlogaRust [TEST] — DEV ONLY | do not join?

Open the console with F1 in Rust and enter client.connect 45.94.37.197:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://berlogarust.net/.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.