PimpMyRust - prepublic QA
Offline 46.105.79.154:24357 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PimpMyRust - prepublic QA rank against other Rust servers?
By player hours over the last seven days, PimpMyRust - prepublic QA places at #15,491, within the top 69% of ranked servers.
How busy is PimpMyRust - prepublic QA?
At this count PimpMyRust - prepublic QA is offline, with its last sighting 37 days 14 hours ago.
Lists and tags
What do the server tags on PimpMyRust - prepublic QA mean?
What the game's server browser reads from PimpMyRust - prepublic QA is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PimpMyRust - prepublic QA?
On Rust Population, PimpMyRust - prepublic QA is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PimpMyRust - prepublic QA?
The record holds too few of PimpMyRust - prepublic QA's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 38 days 2 hours ago the current world was made.
Settings
Which map does PimpMyRust - prepublic QA run?
The map on PimpMyRust - prepublic QA is procedural, made by the game at size 1,000 from seed 186839. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on PimpMyRust - prepublic QA?
No gather rate appears in the name of PimpMyRust - prepublic QA. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PimpMyRust - prepublic QA run?
The setup is Rust network protocol 2633 and build 164530 on Linux for PimpMyRust - prepublic QA. The protocol must match for you to join, and Steam updates it for you.
Is PimpMyRust - prepublic QA online, and how reliable is it?
Currently offline, PimpMyRust - prepublic QA was last seen 37 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is PimpMyRust - prepublic QA located?
A region is not published by PimpMyRust - prepublic QA. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.105.79.154:24357.
How to join
How do I join PimpMyRust - prepublic QA?
To connect directly, open Rust's console with F1 and type client.connect 46.105.79.154:24357; or press Launch Rust on this page and Steam opens Rust and joins for you.