VALAHAL
Online 46.147.123.144:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 19:46 UTC8d ago | 1 | – | running | 0 |
| Mon 12 Oct, 19:46 UTC16d ago | 0 | – | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does VALAHAL rank against other Rust servers?
Over the past week it ranks #9,819 for player hours, which puts VALAHAL in the top 44% of all ranked servers.
How busy is VALAHAL?
Of its 250 slots, VALAHAL is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on VALAHAL mean?
The game's server browser reads the tags VALAHAL publishes: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include VALAHAL?
VALAHAL appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on VALAHAL?
Averaged over recent wipes, 0 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on VALAHAL?
Its rhythm cannot be told yet: too few of VALAHAL's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does VALAHAL run?
A procedural map of size 3,500 from seed 1198747685, generated by the game, is in use on VALAHAL. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on VALAHAL?
The name tells you nothing about gather rates: VALAHAL states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does VALAHAL run?
On Windows, VALAHAL runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does VALAHAL run smoothly?
The last 48 hours saw an average of 151 server fps, with 113 as the lowest. The entity count reached 74,956: buildings, deployables and all other objects. Memory use peaked at 3,400 MB. Players feel lag when fps is low and the entity count climbs.
Is VALAHAL online, and how reliable is it?
VALAHAL is up and running at the moment. The uptime it reports suggests a restart roughly 47 hours ago. Over the last 7 full days, 160 of 168 hours were online, or 95%. The first sighting by Rust Population was on 12 October 2026.
Where is VALAHAL located?
Nothing published by VALAHAL states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 46.147.123.144:28015 is where it lives.
How to join
How do I join VALAHAL?
Open the console with F1 in Rust and enter client.connect 46.147.123.144:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.