LOCAL SERVER
Offline 46.147.132.115:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:41 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL SERVER rank against other Rust servers?
Over the past week it ranks #14,224 for player hours, which puts LOCAL SERVER in the top 65% of all ranked servers.
How busy is LOCAL SERVER?
We have no live count for LOCAL SERVER right now. It was last seen 16 days 16 hours ago.
Lists and tags
What do the server tags on LOCAL SERVER mean?
These are the tags LOCAL SERVER publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LOCAL SERVER?
LOCAL SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on LOCAL SERVER?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LOCAL SERVER?
Its rhythm cannot be told yet: too few of LOCAL SERVER's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does LOCAL SERVER run?
LOCAL SERVER uses a map the game generates: procedural.
What are the rules and settings on LOCAL SERVER?
The name tells you nothing about gather rates: LOCAL SERVER states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LOCAL SERVER run?
The setup is Rust network protocol 2634 and build 167584 on Windows for LOCAL SERVER. Steam updates your game automatically, but you need the same protocol to join.
Is LOCAL SERVER online, and how reliable is it?
We last saw LOCAL SERVER 16 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is LOCAL SERVER located?
A region is not published by LOCAL SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.147.132.115:28015.
Getting in
How do I join LOCAL SERVER?
Either enter client.connect 46.147.132.115:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.