MaxwellServ
Offline 46.148.53.35:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MaxwellServ rank against other Rust servers?
By player hours over the last seven days, MaxwellServ places at #13,599, within the top 61% of ranked servers.
How busy is MaxwellServ?
At this count MaxwellServ is offline, with its last sighting 1 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on MaxwellServ mean?
These are the tags MaxwellServ publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MaxwellServ?
On Rust Population, MaxwellServ is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on MaxwellServ?
The record holds too few of MaxwellServ's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does MaxwellServ run?
MaxwellServ uses a map the game generates: procedural.
What are the rules and settings on MaxwellServ?
Nothing in MaxwellServ's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MaxwellServ run?
On Windows, MaxwellServ runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is MaxwellServ online, and how reliable is it?
Offline at the moment, MaxwellServ was last seen 1 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 18 October 2026, Rust Population saw it for the first time.
Where is MaxwellServ located?
Nothing published by MaxwellServ states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.148.53.35:28015 is where it lives.
Getting in
How do I join MaxwellServ?
To connect directly, open Rust's console with F1 and type client.connect 46.148.53.35:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.