Rust PopulationField survey · Rust servers
Observing 75,437 players 11,810 servers 3,743 with someone on 107 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 996habitat unknownfirst seen 13 Sep 2026

ScrambleZAR PVE | Halloween Event Week #3

Online 46.151.193.41:28035 checked 10m ago

moddedoxide

Measurements

Players now
7/ 50
= 1 player
14% full
7-day average
9
peak 33
Rank
#996
top 4%
Last wipe
6d ago
no schedule published
Next wipe
18h
Thu 29 Oct, 15:24 UTC
Obs. 1 · sightings

Players

AveragePeak
01020304022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:24 UTC, in 18h. Every Thursday at 15:24 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
31
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

18h
Thu 29 Oct, 15:24 UTC
7d 21h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Thu 12 Nov, 15:24 UTC
21d 18h
Thu 19 Nov, 15:24 UTC
28d 18h
Thu 26 Nov, 15:24 UTC
35d 21h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Thu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC6d ago 33 – running 7
Thu 15 Oct, 14:50 UTC13d ago 30 halved by day 4 7 days 9
Thu 8 Oct, 14:44 UTC20d ago 29 halved by day 6 7 days 3
Thu 1 Oct, 17:47 UTC FW27d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC34d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC41d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ScrambleZAR PVE | Halloween Event Week #3 rank against other Rust servers?

By player hours over the last seven days, ScrambleZAR PVE | Halloween Event Week #3 places at #996, within the top 4% of ranked servers.

How busy is ScrambleZAR PVE | Halloween Event Week #3?

Of its 50 slots, ScrambleZAR PVE | Halloween Event Week #3 is using 7 right now. Seven days of counting give an average of 9 players and a peak of 33. In the last 48 hours the peak hour came at 18:00 UTC, averaging 20 players.

Tags

What do the server tags on ScrambleZAR PVE | Halloween Event Week #3 mean?

The game's server browser reads the tags ScrambleZAR PVE | Halloween Event Week #3 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ScrambleZAR PVE | Halloween Event Week #3?

These Rust Population lists include ScrambleZAR PVE | Halloween Event Week #3: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on ScrambleZAR PVE | Halloween Event Week #3?

The busiest point of its recent wipes averaged 31 players. 2 hours after the latest wipe the crowd peaked. In 40% of recent wipes, half the peak was held until the next wipe. By day 4 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on ScrambleZAR PVE | Halloween Event Week #3?

ScrambleZAR PVE | Halloween Event Week #3 follows a wipe rhythm of every Thursday at 15:24 UTC. A wipe is due on Thursday 29 October at 15:24 UTC, the next one. Counted from 6 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does ScrambleZAR PVE | Halloween Event Week #3 run?

ScrambleZAR PVE | Halloween Event Week #3 uses a map the game generates, procedural, at size 4,000 with seed 2089273816. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Transylvania | Haunted - 6d ago.

What are the rules and settings on ScrambleZAR PVE | Halloween Event Week #3?

No gather rate appears in the name of ScrambleZAR PVE | Halloween Event Week #3. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does ScrambleZAR PVE | Halloween Event Week #3 run?

On Windows, ScrambleZAR PVE | Halloween Event Week #3 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does ScrambleZAR PVE | Halloween Event Week #3 run smoothly?

The last 48 hours saw an average of 74 server fps, with 33 as the lowest. Entities peaked at 128,036, including buildings, deployables and everything else. The highest memory usage was 4,668 MB. What players experience as lag comes from low fps and a rising entity count.

Is ScrambleZAR PVE | Halloween Event Week #3 online, and how reliable is it?

You will find ScrambleZAR PVE | Halloween Event Week #3 online now. Judging by the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is ScrambleZAR PVE | Halloween Event Week #3 located?

Nothing published by ScrambleZAR PVE | Halloween Event Week #3 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.151.193.41:28035.

Getting in

How do I join ScrambleZAR PVE | Halloween Event Week #3?

To connect directly, open Rust's console with F1 and type client.connect 46.151.193.41:28035; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/3Cmar84d6r.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.