My Server Name
Offline 46.17.249.249:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Server Name rank against other Rust servers?
Over the past week it ranks #12,152 for player hours, which puts My Server Name in the top 55% of all ranked servers.
How busy is My Server Name?
At this count My Server Name is offline, with its last sighting 9 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 11:00 UTC, averaging 1 players.
Tags
What do the server tags on My Server Name mean?
What the game's server browser reads from My Server Name is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^c (Creative): A sandbox: build what you like and skip the gathering. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Server Name?
On Rust Population, My Server Name is filed under these lists: Build and creative servers, Rust creative servers, counted live and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on My Server Name?
Estimated from the force wipe, that is My Server Name's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 10 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does My Server Name run?
A procedural map, generated by the game, is in use on My Server Name.
What are the rules and settings on My Server Name?
No gather rate appears in the name of My Server Name. The group limit is 8 players, which is the default. build & creative is what it runs, no gathering; build in a sandbox. You will find it under Community: it is a community server. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Server Name run?
On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is My Server Name online, and how reliable is it?
Currently offline, My Server Name was last seen 9 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is My Server Name located?
Nothing published by My Server Name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.17.249.249:28015.
How to join
How do I join My Server Name?
To connect directly, open Rust's console with F1 and type client.connect 46.17.249.249:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.