myserver
Offline 46.172.127.240:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
The last seven days of player hours place myserver at #12,027, within the top 54% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 27 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.
Tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
myserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What is the wipe schedule on myserver?
The record holds too few of myserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 hours ago, that is how long the current world has stood.
Map and rules
Which map does myserver run?
myserver uses a map the game generates: procedural.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does myserver run?
The setup is Rust network protocol 2635 and build 168909 on Windows for myserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
Currently offline, myserver was last seen 27 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is myserver located?
Nothing published by myserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.172.127.240:28015 is where it lives.
How to join
How do I join myserver?
Either enter client.connect 46.172.127.240:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.