Rust PopulationField survey · Rust servers
Observing 49,451 players 11,653 servers 3,194 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,482habitat unknownfirst seen 13 Sep 2026

PVE 1 TEST

Offline 46.173.129.3:28015 checked 21h ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,482
top 47%
Last wipe
22h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:53 UTC22h ago – – running 0
Thu 22 Oct, 15:45 UTC5d ago 1 halved by day 2 4.8 days 0
Wed 14 Oct, 18:22 UTC13d ago 1 held half 7.9 days 0
Tue 13 Oct, 23:06 UTC14d ago 1 – 0.8 days 0
Mon 12 Oct, 16:33 UTC15d ago 1 – 1.3 days 0
Fri 2 Oct, 12:21 UTC25d ago 1 held half 10.2 days 0
Thu 1 Oct, 18:35 UTC FW26d ago 1 – 0.7 days 0
Thu 1 Oct, 11:45 UTC26d ago 1 – 0.3 days 0
Wed 30 Sep, 18:58 UTC27d ago 1 – 0.7 days 1
Mon 28 Sep, 23:25 UTC29d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PVE 1 TEST rank against other Rust servers?

Over the past week it ranks #10,482 for player hours, which puts PVE 1 TEST in the top 47% of all ranked servers.

How busy is PVE 1 TEST?

At this count PVE 1 TEST is offline, with its last sighting 21 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on PVE 1 TEST mean?

The game's server browser reads the tags PVE 1 TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include PVE 1 TEST?

These Rust Population lists include PVE 1 TEST: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe schedule

What does wipe day look like on PVE 1 TEST?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. In 67% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on PVE 1 TEST?

No next wipe can be predicted for PVE 1 TEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 hours ago, that is how long the current world has stood.

Settings

Which map does PVE 1 TEST run?

A procedural map, generated by the game, is in use on PVE 1 TEST.

What are the rules and settings on PVE 1 TEST?

The name tells you nothing about gather rates: PVE 1 TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does PVE 1 TEST run?

On Windows, PVE 1 TEST runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is PVE 1 TEST online, and how reliable is it?

We last saw PVE 1 TEST 21 hours ago, and it is offline now. Over the last 7 full days, 36 of 168 hours were online, or 21%. The first sighting by Rust Population was on 13 September 2026.

Where is PVE 1 TEST located?

A region is not published by PVE 1 TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 46.173.129.3:28015 is where it lives.

How to join

How do I join PVE 1 TEST?

Open the console with F1 in Rust and enter client.connect 46.173.129.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.