Delirium Labs
Offline 46.173.149.177:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:30 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Delirium Labs rank against other Rust servers?
By player hours over the last seven days, Delirium Labs places at #6,907, within the top 31% of ranked servers.
How busy is Delirium Labs?
Delirium Labs is offline at this count; we last saw it 4 days 10 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on Delirium Labs mean?
The game's server browser reads the tags Delirium Labs publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Delirium Labs?
On Rust Population, Delirium Labs is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Delirium Labs?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Delirium Labs?
Too few wipes are on record for Delirium Labs to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 19 hours ago.
Settings
Which map does Delirium Labs run?
The map on Delirium Labs is procedural, made by the game.
What are the rules and settings on Delirium Labs?
The name tells you nothing about gather rates: Delirium Labs states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Delirium Labs run?
On Windows, Delirium Labs runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Delirium Labs online, and how reliable is it?
We last saw Delirium Labs 4 days 10 hours ago, and it is offline now. Over the last 7 full days, 22 of 168 hours were online, or 13%. It was first seen by Rust Population on 18 October 2026.
Where is Delirium Labs located?
Nothing published by Delirium Labs states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.173.149.177:28015.
Getting in
How do I join Delirium Labs?
Either enter client.connect 46.173.149.177:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.