Magic-X
Online 46.174.52.245:25084 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:49 UTC12d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Magic-X rank against other Rust servers?
The last seven days of player hours place Magic-X at #14,873, within the top 67% of all ranked servers.
How busy is Magic-X?
Of its 100 slots, Magic-X is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 23:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on Magic-X mean?
These are the tags Magic-X publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Magic-X?
On Rust Population, Magic-X is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Magic-X?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 25 hours into the latest wipe.
What is the wipe schedule on Magic-X?
Too few wipes are on record for Magic-X to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 7 hours ago, that is how long the current world has stood.
Map and rules
Which map does Magic-X run?
Magic-X uses a map the game generates, procedural, at size 3,700 with seed 420830277. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Magic-X?
The name tells you nothing about gather rates: Magic-X states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Magic-X run?
On Linux, Magic-X runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Magic-X run smoothly?
It ran at 99 server fps on average over the last 48 hours, and never went below 5. The entity count reached 82,736: buildings, deployables and all other objects. Memory use peaked at 2,271 MB. Players feel lag when fps is low and the entity count climbs.
Is Magic-X online, and how reliable is it?
Right now, Magic-X is online. The uptime it reports suggests a restart roughly 4 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is Magic-X located?
Nothing published by Magic-X states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.174.52.245:25084.
How to join
How do I join Magic-X?
To connect directly, open Rust's console with F1 and type client.connect 46.174.52.245:25084; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://egnetwork.ru/.