Rust PopulationField survey · Rust servers
Observing 44,769 players 11,658 servers 3,058 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,564habitat unknownfirst seen 13 Sep 2026

OLYMP BASE | TOURNAMENTS

Online 46.174.53.127:28015 checked 10m ago

moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 62
Rank
#3,564
top 16%
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
02040608002:0011:0020:0006:0015:0000:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304002:0011:0020:0006:0015:0000:00Wiped Tue 27 Oct, 14:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
29
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:57 UTC10h ago – – running 0
Tue 20 Oct, 15:30 UTC7d ago 47 halved by day 1 7 days 0
Tue 13 Oct, 14:00 UTC14d ago 40 halved by day 1 7.1 days 0
Thu 1 Oct, 20:16 UTC FW26d ago 1 halved by day 4 11.7 days 0
Wed 30 Sep, 17:27 UTC27d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC29d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC33d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC34d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC38d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC41d ago 37 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OLYMP BASE | TOURNAMENTS rank against other Rust servers?

By player hours over the last seven days, OLYMP BASE | TOURNAMENTS places at #3,564, within the top 16% of ranked servers.

How busy is OLYMP BASE | TOURNAMENTS?

The count reads 0 players on OLYMP BASE | TOURNAMENTS, which has 100 slots. We counted an average of 1 players in the past week, with 62 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 56 players.

Tags

What do the server tags on OLYMP BASE | TOURNAMENTS mean?

What the game's server browser reads from OLYMP BASE | TOURNAMENTS is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OLYMP BASE | TOURNAMENTS?

These Rust Population lists include OLYMP BASE | TOURNAMENTS: Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on OLYMP BASE | TOURNAMENTS?

The busiest point of its recent wipes averaged 29 players. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 25% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on OLYMP BASE | TOURNAMENTS?

No next wipe can be predicted for OLYMP BASE | TOURNAMENTS, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 hours ago, that is how long the current world has stood.

Settings

Which map does OLYMP BASE | TOURNAMENTS run?

OLYMP BASE | TOURNAMENTS uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on OLYMP BASE | TOURNAMENTS?

No gather rate appears in the name of OLYMP BASE | TOURNAMENTS. The group limit is 100 players. You get combat training here, loot is handed out for aim and PvP practice. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does OLYMP BASE | TOURNAMENTS run?

On Linux, OLYMP BASE | TOURNAMENTS runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does OLYMP BASE | TOURNAMENTS run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 29. Up to 30,459 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,010 MB. What players experience as lag comes from low fps and a rising entity count.

Is OLYMP BASE | TOURNAMENTS online, and how reliable is it?

OLYMP BASE | TOURNAMENTS is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is OLYMP BASE | TOURNAMENTS located?

A region is not published by OLYMP BASE | TOURNAMENTS. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.174.53.127:28015.

Getting in

How do I join OLYMP BASE | TOURNAMENTS?

Open the console with F1 in Rust and enter client.connect 46.174.53.127:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts100
Group limit The team limit is 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Gameplay

^d
Combat training Practise aim and PvP; the loot is handed to you.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.