Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic
Online 46.174.53.23:20510 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, and #113 of the trio servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:42 UTC, in 1d 12h. Every Tuesday and Friday at 10:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:42 UTC1d ago | – | – | running | 1 |
| Fri 23 Oct, 10:42 UTC5d ago | 26 | halved by day 3 | 4 days | 10 |
| Tue 20 Oct, 10:42 UTC8d ago | 46 | halved by day 2 | 3 days | 4 |
| Fri 16 Oct, 10:42 UTC12d ago | 37 | halved by day 3 | 4 days | 5 |
| Tue 13 Oct, 10:42 UTC15d ago | 19 | held half | 3 days | 0 |
| Fri 9 Oct, 10:42 UTC19d ago | 22 | held half | 4 days | 3 |
| Tue 6 Oct, 10:42 UTC22d ago | 20 | held half | 3 days | 4 |
| Fri 2 Oct, 10:42 UTC26d ago | 21 | halved by day 3 | 4 days | 4 |
| Tue 29 Sep, 10:42 UTC29d ago | 17 | held half | 3 days | 2 |
| Fri 25 Sep, 10:42 UTC33d ago | 15 | halved by day 3 | 4 days | 2 |
| Tue 22 Sep, 10:42 UTC36d ago | 13 | held half | 3 days | 2 |
| Fri 18 Sep, 10:59 UTC40d ago | 33 | halved by day 3 | 4 days | 4 |
| Tue 15 Sep, 10:59 UTC43d ago | 13 | held half | 3 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic rank against other Rust servers?
By player hours over the last seven days, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic places at #1,121, within the top 5% of ranked servers. It places #113 among servers of the trio kind.
How busy is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Of its 150 slots, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is using 5 right now. Averaged over seven days, it drew 8 players and reached a peak of 26. In the last 48 hours the peak hour came at 17:00 UTC, averaging 21 players.
Tags
What do the server tags on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic mean?
The game's server browser reads the tags Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
The flamerust.ru hostname that Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes is shared with 4 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Wipe notes
What does wipe day look like on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Across its recent wipes the busiest crowds averaged 36 players. 29 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 40% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic follows a wipe rhythm of every Tuesday and Friday at 10:42 UTC. Due on Friday 30 October at 10:42 UTC is its next wipe. 35 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic uses a map the game generates, procedural, at size 4,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
The name says it: gathering is multiplied 3x on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. 3 is the most a group can hold (trio). survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Your game needs the same protocol to join; Steam takes care of updating it.
Does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 49. Up to 102,347 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,728 MB. Players feel lag when fps is low and the entity count climbs.
Is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic online, and how reliable is it?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic is up and running at the moment. About 19 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic located?
Nothing published by Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.174.53.23:20510.
How to join
How do I join Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Open the console with F1 in Rust and enter client.connect 46.174.53.23:20510. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://flamerust.gg/.