Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 4 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,114habitat unknownfirst seen 13 Sep 2026

Flame Rust #3 — Modded 3x (Solo/Duo) | Magic

Online 46.174.53.23:20530 checked 2h ago

3x duo weekly wipes moddedcarbon

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
2
peak 10
Rank
#2,114
top 10%
Last wipe
1d ago
weekly schedule
Next wipe
1d 14h
Fri 30 Oct, 10:42 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
0246820:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 10:42 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 10:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, and #146 of the duo servers (top 35%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 1d 14h. Every Tuesday and Friday at 10:42 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 3

Coming wipes

1d 14h
Fri 30 Oct, 10:42 UTC
5d 14h
Tue 3 Nov, 10:42 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
8d 14h
Fri 6 Nov, 10:42 UTC
12d 14h
Tue 10 Nov, 10:42 UTC
15d 14h
Fri 13 Nov, 10:42 UTC
19d 14h
Tue 17 Nov, 10:42 UTC
22d 14h
Fri 20 Nov, 10:42 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 32 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:42 UTC1d ago – – running 2
Fri 23 Oct, 10:42 UTC5d ago 10 held half 4 days 1
Tue 20 Oct, 10:42 UTC8d ago 8 held half 3 days 1
Fri 16 Oct, 10:42 UTC12d ago 6 halved by day 3 4 days 0
Tue 13 Oct, 10:42 UTC15d ago 4 held half 3 days 1
Fri 9 Oct, 10:42 UTC19d ago 7 halved by day 3 4 days 1
Tue 6 Oct, 10:42 UTC22d ago 7 held half 3 days 1
Fri 2 Oct, 10:42 UTC26d ago 6 held half 4 days 0
Tue 29 Sep, 10:42 UTC29d ago 6 held half 3 days 0
Fri 25 Sep, 10:42 UTC33d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic rank against other Rust servers?

By player hours over the last seven days, Flame Rust #3 — Modded 3x (Solo/Duo) | Magic places at #2,114, within the top 10% of ranked servers. It places #146 among servers of the duo kind.

How busy is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

Of its 100 slots, Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is using 2 right now. Seven days of counting give an average of 2 players and a peak of 10. Look at the last 48 hours and 15:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic mean?

The game's server browser reads the tags Flame Rust #3 — Modded 3x (Solo/Duo) | Magic publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts2 (Group limit): Teams can have no more than 2 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

A flamerust.ru hostname comes from Flame Rust #3 — Modded 3x (Solo/Duo) | Magic and from 4 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

These Rust Population lists include Flame Rust #3 — Modded 3x (Solo/Duo) | Magic: 3x Rust servers, counted live, Rust population on duo servers and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

Wipe notes

What does wipe day look like on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

Across its recent wipes the busiest crowds averaged 8 players. The crowd on the latest wipe peaked 32 hours in. In 60% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

Counted by rhythm, Flame Rust #3 — Modded 3x (Solo/Duo) | Magic wipes every Tuesday and Friday at 10:42 UTC. A wipe is due on Friday 30 October at 10:42 UTC, the next one. 32 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic run?

Flame Rust #3 — Modded 3x (Solo/Duo) | Magic uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

Flame Rust #3 — Modded 3x (Solo/Duo) | Magic advertises a 3x gather rate in its title. The cap on groups is 2 players (duo). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic. The protocol must match for you to join, and Steam updates it for you.

Does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic run smoothly?

The last 48 hours saw an average of 60 server fps, with 59 as the lowest. The entity count reached 70,984: buildings, deployables and all other objects. Memory use peaked at 3,226 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic online, and how reliable is it?

Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is up and running at the moment. Judging by the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic located?

No region is published by Flame Rust #3 — Modded 3x (Solo/Duo) | Magic. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.174.53.23:20530.

Getting in

How do I join Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?

Open the console with F1 in Rust and enter client.connect 46.174.53.23:20530. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://flamerust.gg/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts2
Group limit Teams can have no more than 2 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.