TestServerRust - AgentRustService Monitor
Offline 46.181.239.168:27015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestServerRust - AgentRustService Monitor rank against other Rust servers?
Over the past week it ranks #15,383 for player hours, which puts TestServerRust - AgentRustService Monitor in the top 70% of all ranked servers.
How busy is TestServerRust - AgentRustService Monitor?
TestServerRust - AgentRustService Monitor is offline at this count; we last saw it 8 days 10 hours ago.
Tags
What do the server tags on TestServerRust - AgentRustService Monitor mean?
What the game's server browser reads from TestServerRust - AgentRustService Monitor is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; jp0 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TestServerRust - AgentRustService Monitor?
On Rust Population, TestServerRust - AgentRustService Monitor is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on TestServerRust - AgentRustService Monitor?
Too few wipes are on record for TestServerRust - AgentRustService Monitor to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does TestServerRust - AgentRustService Monitor run?
TestServerRust - AgentRustService Monitor uses a map the game generates: procedural.
What are the rules and settings on TestServerRust - AgentRustService Monitor?
No gather rate appears in the name of TestServerRust - AgentRustService Monitor. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TestServerRust - AgentRustService Monitor run?
On Windows, TestServerRust - AgentRustService Monitor runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServerRust - AgentRustService Monitor online, and how reliable is it?
We last saw TestServerRust - AgentRustService Monitor 8 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is TestServerRust - AgentRustService Monitor located?
Nothing published by TestServerRust - AgentRustService Monitor states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.181.239.168:27015.
How to join
How do I join TestServerRust - AgentRustService Monitor?
Either enter client.connect 46.181.239.168:27015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.