DRS
Offline 46.183.131.97:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DRS rank against other Rust servers?
Over the past week it ranks #9,783 for player hours, which puts DRS in the top 44% of all ranked servers.
How busy is DRS?
DRS is offline at this count; we last saw it 29 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on DRS mean?
What the game's server browser reads from DRS is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DRS?
On Rust Population, DRS is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on DRS?
The record holds too few of DRS's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 13 hours ago the current world was made.
Settings
Which map does DRS run?
The map on DRS is procedural, made by the game.
What are the rules and settings on DRS?
No gather rate appears in the name of DRS. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does DRS run?
Rust network protocol 2635 and build 168909 on Windows is what DRS uses. Steam updates your game automatically, but you need the same protocol to join.
Is DRS online, and how reliable is it?
Currently offline, DRS was last seen 29 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is DRS located?
No region is published by DRS. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.183.131.97:28015 is where it lives.
Getting in
How do I join DRS?
Open the console with F1 in Rust and enter client.connect 46.183.131.97:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.