Pirocossauro 5
Offline 46.189.235.109:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pirocossauro 5 rank against other Rust servers?
By player hours over the last seven days, Pirocossauro 5 places at #13,360, within the top – of ranked servers.
How busy is Pirocossauro 5?
At this count Pirocossauro 5 is offline, with its last sighting 42 days 20 hours ago.
Lists and tags
What do the server tags on Pirocossauro 5 mean?
What the game's server browser reads from Pirocossauro 5 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pirocossauro 5?
These Rust Population lists include Pirocossauro 5: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Pirocossauro 5?
Its rhythm cannot be told yet: too few of Pirocossauro 5's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 45 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Pirocossauro 5 run?
The map on Pirocossauro 5 is procedural, made by the game.
What are the rules and settings on Pirocossauro 5?
Nothing in Pirocossauro 5's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Pirocossauro 5 run?
On Windows, Pirocossauro 5 runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Pirocossauro 5 online, and how reliable is it?
Offline at the moment, Pirocossauro 5 was last seen 42 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.
Where is Pirocossauro 5 located?
No region is published by Pirocossauro 5. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.189.235.109:28015.
How to join
How do I join Pirocossauro 5?
Either enter client.connect 46.189.235.109:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.