Local server 261
Offline 46.211.37.140:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local server 261 rank against other Rust servers?
Over the past week it ranks #15,480 for player hours, which puts Local server 261 in the top – of all ranked servers.
How busy is Local server 261?
Local server 261 is offline at this count; we last saw it 38 days 20 hours ago.
Lists and tags
What do the server tags on Local server 261 mean?
What the game's server browser reads from Local server 261 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; v2332 (Protocol): The protocol is 2332; a different version will not connect; ptrak (Networking): RakNet is the network layer here, as standard for the game; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local server 261?
These Rust Population lists include Local server 261: Modded Rust servers, counted. Filter the server list by Type: Modded and it will show up.
Wipe schedule
What is the wipe schedule on Local server 261?
Its rhythm cannot be told yet: too few of Local server 261's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 46 days 10 hours ago the current world was made.
Map and rules
Which map does Local server 261 run?
A procedural map, generated by the game, is in use on Local server 261.
What are the rules and settings on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local server 261 run?
On Windows, Local server 261 runs Rust network protocol 2332. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local server 261 online, and how reliable is it?
Currently offline, Local server 261 was last seen 38 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 September 2026.
Where is Local server 261 located?
Nothing published by Local server 261 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.211.37.140:28015.
How to join
How do I join Local server 261?
Either enter client.connect 46.211.37.140:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.