Local server 261
Offline 46.211.49.195:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local server 261 rank against other Rust servers?
The last seven days of player hours place Local server 261 at #15,466, within the top 68% of all ranked servers.
How busy is Local server 261?
We have no live count for Local server 261 right now. It was last seen 38 days 1 hours ago.
Tags
What do the server tags on Local server 261 mean?
These are the tags Local server 261 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; v2332 (Protocol): Your game needs the same version, protocol 2332, to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): This server appears under Modded because plugins or settings alter the game; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local server 261?
On Rust Population, Local server 261 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded.
Wipe notes
What is the wipe schedule on Local server 261?
Too few wipes are on record for Local server 261 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 46 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local server 261 run?
A procedural map, generated by the game, is in use on Local server 261.
What are the rules and settings on Local server 261?
Nothing in Local server 261's name says how gather works. No group limit is published. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local server 261 run?
The setup is Rust network protocol 2332 on Windows for Local server 261. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local server 261 online, and how reliable is it?
We last saw Local server 261 38 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is Local server 261 located?
Nothing published by Local server 261 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.211.49.195:28015.
Getting in
How do I join Local server 261?
To connect directly, open Rust's console with F1 and type client.connect 46.211.49.195:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.