Rust PopulationField survey · Rust servers
Observing 38,895 players 11,615 servers 2,943 with someone on 85 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 15 Sep 2026

4Netplayers Rust Server-Sven

Offline 46.228.192.55:20100 checked 3d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:07 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 4Netplayers Rust Server-Sven rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server-Sven places at #15,339, within the top 69% of ranked servers.

How busy is 4Netplayers Rust Server-Sven?

At this count 4Netplayers Rust Server-Sven is offline, with its last sighting 3 days 19 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on 4Netplayers Rust Server-Sven mean?

These are the tags 4Netplayers Rust Server-Sven publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server-Sven?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server-Sven?

Too few wipes are on record for 4Netplayers Rust Server-Sven to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 13 days 21 hours ago the current world was made.

Settings

Which map does 4Netplayers Rust Server-Sven run?

A procedural map of size 3,000 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server-Sven. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server-Sven?

The name tells you nothing about gather rates: 4Netplayers Rust Server-Sven states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 4Netplayers Rust Server-Sven run?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server-Sven uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is 4Netplayers Rust Server-Sven online, and how reliable is it?

Offline at the moment, 4Netplayers Rust Server-Sven was last seen 3 days 19 hours ago. It was up 50% of the time over the last 7 full days, 84 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.

Where is 4Netplayers Rust Server-Sven located?

No region is published by 4Netplayers Rust Server-Sven. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.228.192.55:20100.

Getting in

How do I join 4Netplayers Rust Server-Sven?

To connect directly, open Rust's console with F1 and type client.connect 46.228.192.55:20100; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.