Meatzone
Offline 46.228.192.68:20800 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Meatzone rank against other Rust servers?
Over the past week it ranks #15,172 for player hours, which puts Meatzone in the top 70% of all ranked servers.
How busy is Meatzone?
At this count Meatzone is offline, with its last sighting 11 days 15 hours ago.
Tags
What do the server tags on Meatzone mean?
The game's server browser reads the tags Meatzone publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Meatzone?
On Rust Population, Meatzone is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Meatzone?
Its rhythm cannot be told yet: too few of Meatzone's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 13 hours ago the current world was made.
Settings
Which map does Meatzone run?
A procedural map of size 4,000 from seed 1234567890, generated by the game, is in use on Meatzone. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Meatzone?
Nothing in Meatzone's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Meatzone run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Meatzone. The protocol must match for you to join, and Steam updates it for you.
Is Meatzone online, and how reliable is it?
Currently offline, Meatzone was last seen 11 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is Meatzone located?
No region is published by Meatzone. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.228.192.68:20800.
Getting in
How do I join Meatzone?
Open the console with F1 in Rust and enter client.connect 46.228.192.68:20800. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.