Rust PopulationField survey · Rust servers
Observing 35,735 players 11,617 servers 2,880 with someone on 74 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 10,196habitat unknownfirst seen 25 Sep 2026

Roamers TEST - local only

Offline 46.238.253.16:28115 checked 6h ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#10,196
top 46%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75117:0019:0022:0020:0022:0000:00Wiped Tue 27 Oct, 21:48 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:42 UTC11h ago – – running 1
Tue 27 Oct, 21:48 UTC1d ago – – – 1
Thu 22 Oct, 20:04 UTC6d ago 0 – 5.1 days 0
Thu 15 Oct, 22:12 UTC13d ago 0 – 6.9 days 0
Thu 15 Oct, 07:19 UTC13d ago 0 – 0.6 days 0
Wed 14 Oct, 13:42 UTC14d ago 1 – 0.7 days 0
Mon 12 Oct, 16:46 UTC16d ago 1 – 1.9 days 0
Mon 5 Oct, 18:53 UTC23d ago 0 – 6.9 days 0
Thu 1 Oct, 08:40 UTC27d ago 0 – 4.4 days 0
Wed 30 Sep, 21:33 UTC28d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Roamers TEST - local only rank against other Rust servers?

Over the past week it ranks #10,196 for player hours, which puts Roamers TEST - local only in the top 46% of all ranked servers.

How busy is Roamers TEST - local only?

We have no live count for Roamers TEST - local only right now. It was last seen 6 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Roamers TEST - local only mean?

The game's server browser reads the tags Roamers TEST - local only publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Roamers TEST - local only?

On Rust Population, Roamers TEST - local only is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Roamers TEST - local only?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Roamers TEST - local only?

There is no next wipe to predict: Roamers TEST - local only wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 8 hours ago the current world was made.

Settings

Which map does Roamers TEST - local only run?

A procedural map, generated by the game, is in use on Roamers TEST - local only.

What are the rules and settings on Roamers TEST - local only?

Nothing in Roamers TEST - local only's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Roamers TEST - local only run?

Rust network protocol 2635 and build 168909 on Windows is what Roamers TEST - local only uses. The protocol must match for you to join, and Steam updates it for you.

Is Roamers TEST - local only online, and how reliable is it?

Currently offline, Roamers TEST - local only was last seen 6 hours ago. Over the last 7 full days, 27 of 168 hours were online, or 16%. The first sighting by Rust Population was on 25 September 2026.

Where is Roamers TEST - local only located?

A region is not published by Roamers TEST - local only. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.238.253.16:28115 is where it lives.

How to join

How do I join Roamers TEST - local only?

Either enter client.connect 46.238.253.16:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.