Local Farm
Offline 46.242.8.97:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Farm rank against other Rust servers?
Over the past week it ranks #14,042 for player hours, which puts Local Farm in the top 61% of all ranked servers.
How busy is Local Farm?
We have no live count for Local Farm right now. It was last seen 32 days 14 hours ago.
Tags
What do the server tags on Local Farm mean?
What the game's server browser reads from Local Farm is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Farm?
On Rust Population, Local Farm is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Farm?
Its rhythm cannot be told yet: too few of Local Farm's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 23 hours ago the current world was made.
Map and rules
Which map does Local Farm run?
A procedural map, generated by the game, is in use on Local Farm.
What are the rules and settings on Local Farm?
Nothing in Local Farm's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local Farm run?
On Windows, Local Farm runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is Local Farm online, and how reliable is it?
Offline at the moment, Local Farm was last seen 32 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is Local Farm located?
No region is published by Local Farm. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.242.8.97:28015.
Getting in
How do I join Local Farm?
To connect directly, open Rust's console with F1 and type client.connect 46.242.8.97:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.