SigmTAServer
Offline 46.30.191.64:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SigmTAServer rank against other Rust servers?
Over the past week it ranks #13,859 for player hours, which puts SigmTAServer in the top – of all ranked servers.
How busy is SigmTAServer?
SigmTAServer is offline at this count; we last saw it 38 days 17 hours ago.
Lists and tags
What do the server tags on SigmTAServer mean?
The game's server browser reads the tags SigmTAServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SigmTAServer?
SigmTAServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SigmTAServer?
The record holds too few of SigmTAServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 days 6 hours ago the current world was made.
Map and rules
Which map does SigmTAServer run?
SigmTAServer uses a map the game generates: procedural.
What are the rules and settings on SigmTAServer?
Nothing in SigmTAServer's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does SigmTAServer run?
On Windows, SigmTAServer runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is SigmTAServer online, and how reliable is it?
Currently offline, SigmTAServer was last seen 38 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is SigmTAServer located?
A region is not published by SigmTAServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.30.191.64:28015 is where it lives.
Getting in
How do I join SigmTAServer?
Either enter client.connect 46.30.191.64:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.