DEADZONE TEST SRV
Offline 46.4.77.122:28018 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DEADZONE TEST SRV rank against other Rust servers?
The last seven days of player hours place DEADZONE TEST SRV at #15,351, within the top 69% of all ranked servers.
How busy is DEADZONE TEST SRV?
DEADZONE TEST SRV is offline at this count; we last saw it 6 days 21 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on DEADZONE TEST SRV mean?
These are the tags DEADZONE TEST SRV publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DEADZONE TEST SRV?
On Rust Population, DEADZONE TEST SRV is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on DEADZONE TEST SRV?
The record holds too few of DEADZONE TEST SRV's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 22 hours ago the current world was made.
Map and rules
Which map does DEADZONE TEST SRV run?
The map on DEADZONE TEST SRV is procedural, made by the game at size 2,500 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DEADZONE TEST SRV?
No gather rate appears in the name of DEADZONE TEST SRV. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DEADZONE TEST SRV run?
The setup is Rust network protocol 2634 and build 167781 on Linux for DEADZONE TEST SRV. Steam updates your game automatically, but you need the same protocol to join.
Is DEADZONE TEST SRV online, and how reliable is it?
We last saw DEADZONE TEST SRV 6 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is DEADZONE TEST SRV located?
Nothing published by DEADZONE TEST SRV states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.4.77.122:28018 is where it lives.
How to join
How do I join DEADZONE TEST SRV?
Either enter client.connect 46.4.77.122:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://deadzone.livingdemo.online.