Rust PopulationField survey · Rust servers
Observing 57,218 players 11,715 servers 3,311 with someone on 174 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338habitat unknownfirst seen 22 Oct 2026

DEADZONE TEST SRV

Online 46.4.77.125:28018 checked 10m ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DEADZONE TEST SRV rank against other Rust servers?

The last seven days of player hours place DEADZONE TEST SRV at #15,338, within the top 69% of all ranked servers.

How busy is DEADZONE TEST SRV?

DEADZONE TEST SRV holds 0 players at the moment, out of 2 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on DEADZONE TEST SRV mean?

What the game's server browser reads from DEADZONE TEST SRV is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include DEADZONE TEST SRV?

These Rust Population lists include DEADZONE TEST SRV: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on DEADZONE TEST SRV?

The record holds too few of DEADZONE TEST SRV's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 3 hours ago the current world was made.

Map and rules

Which map does DEADZONE TEST SRV run?

The map on DEADZONE TEST SRV is procedural, made by the game.

What are the rules and settings on DEADZONE TEST SRV?

Nothing in DEADZONE TEST SRV's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does DEADZONE TEST SRV run?

Rust network protocol 2634 and build 167781 on Linux is what DEADZONE TEST SRV uses. The protocol must match for you to join, and Steam updates it for you.

Is DEADZONE TEST SRV online, and how reliable is it?

Right now, DEADZONE TEST SRV is online. Over the last 6 full days, 143 of 144 hours were online, or 99%. The first sighting by Rust Population was on 22 October 2026.

Where is DEADZONE TEST SRV located?

No region is published by DEADZONE TEST SRV. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.4.77.125:28018.

How to join

How do I join DEADZONE TEST SRV?

To connect directly, open Rust's console with F1 and type client.connect 46.4.77.125:28018; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.