Rust PopulationField survey · Rust servers
Observing 57,724 players 11,752 servers 3,422 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,108EUfirst seen 12 Oct 2026

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10

Online EU 46.8.197.6:30015 checked 7m ago

weekly wipes vanillaoxide

Measurements

Players now
1/ 300
= 1 player
0% full
7-day average
1
peak 2
Rank
#3,108
top 14% · #1157 in EU
Last wipe
17h ago
weekly schedule
Next wipe
6d 6h
Wed 4 Nov, 05:09 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 05:09 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040023:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 05:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 05:09 UTC, in 6d 6h. Its weekly schedule tag · low confidence

2.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 6h
Wed 4 Nov, 05:09 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
13d 6h
Wed 11 Nov, 05:09 UTC
20d 6h
Wed 18 Nov, 05:09 UTC
27d 6h
Wed 25 Nov, 05:09 UTC
34d 6h
Wed 2 Dec, 05:09 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 6h
Wed 9 Dec, 05:09 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:09 UTC17h ago – – running 1
Fri 23 Oct, 04:27 UTC5d ago 2 held half 5 days 0
Tue 20 Oct, 08:35 UTC8d ago 1 held half 2.8 days 0
Sun 18 Oct, 07:19 UTC10d ago 2 held half 2.1 days 1
Sat 17 Oct, 07:47 UTC11d ago 2 – 1 days 1
Thu 15 Oct, 05:51 UTC13d ago 1 held half 2.1 days 0
Wed 14 Oct, 07:20 UTC14d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 rank against other Rust servers?

Seven-day player hours put (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 at #3,108, or #1,157 in Europe, inside the top 14% of all ranked servers.

How busy is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 holds 1 players at the moment, out of 300 slots. Seven days of counting give an average of 1 players and a peak of 2. The busiest hour in the last 48 was 23:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 mean?

What the game's server browser reads from (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

These Rust Population lists include (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10: Rust tutorial servers, Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Across its recent wipes the busiest crowds averaged 2 players. 6 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

The prediction follows its tag, since too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record to confirm the schedule. A wipe is due on Wednesday 4 November at 05:09 UTC, the next one. Counted from 17 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.

Settings

Which map does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run?

A procedural map of size 1,000 from seed 32378, generated by the game, is in use on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

No gather rate appears in the name of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You will find Oxide running as plugins. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. Steam updates your game automatically, but you need the same protocol to join.

Does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run smoothly?

In the last 48 hours, it averaged 227 server fps, with a low of 196. Up to 3,815 entities were present, counting buildings, deployables and everything else. The highest memory usage was 925 MB. Players feel lag when fps is low and the entity count climbs.

Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 online, and how reliable is it?

Right now, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is online. The uptime it reports suggests a restart roughly 15 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 12 October 2026, Rust Population saw it for the first time.

Where is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 located?

By its EU tag, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 46.8.197.6:30015 is where it lives.

Getting in

How do I join (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Either enter client.connect 46.8.197.6:30015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://i.imgur.com/sPN1QFS.png.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp300
Max players The server has 300 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.