MyRustServer
Offline 47.129.236.137:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyRustServer rank against other Rust servers?
By player hours over the last seven days, MyRustServer places at #14,295, within the top 65% of ranked servers.
How busy is MyRustServer?
We have no live count for MyRustServer right now. It was last seen 21 days 1 hours ago.
Lists and tags
What do the server tags on MyRustServer mean?
These are the tags MyRustServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyRustServer?
These Rust Population lists include MyRustServer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyRustServer?
Its rhythm cannot be told yet: too few of MyRustServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does MyRustServer run?
MyRustServer uses a map the game generates: procedural.
What are the rules and settings on MyRustServer?
No gather rate appears in the name of MyRustServer. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyRustServer run?
Rust network protocol 2634 and build 167231 on Windows is what MyRustServer uses. Steam updates your game automatically, but you need the same protocol to join.
Is MyRustServer online, and how reliable is it?
We last saw MyRustServer 21 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is MyRustServer located?
A region is not published by MyRustServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 47.129.236.137:28015.
How to join
How do I join MyRustServer?
Open the console with F1 in Rust and enter client.connect 47.129.236.137:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.