Rust PopulationField survey · Rust servers
Observing 31,668 players 11,619 servers 2,750 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351NAfirst seen 25 Sep 2026

Why So Sus

Offline NA 47.226.85.41:28015 checked 3d ago

vanillamoddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,351
top 69% · #1514 in NA
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct15 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:29 UTC3d ago 0 – running 0
Thu 8 Oct, 02:21 UTC21d ago 2 held half 18 days 2
Wed 7 Oct, 06:20 UTC21d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC22d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC28d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Why So Sus rank against other Rust servers?

On player hours over the last seven days Why So Sus is #15,351, #1,514 in North America, placing it in the top 69% of ranked servers.

How busy is Why So Sus?

At this count Why So Sus is offline, with its last sighting 3 days 3 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Why So Sus mean?

The game's server browser reads the tags Why So Sus publishes: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Why So Sus?

Why So Sus appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Why So Sus?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Why So Sus?

Irregular times are when Why So Sus wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 4 hours ago.

Map and rules

Which map does Why So Sus run?

A procedural map, generated by the game, is in use on Why So Sus.

What are the rules and settings on Why So Sus?

The name tells you nothing about gather rates: Why So Sus states none. The group limit is 8 players, which is the default. combat training is what it runs, loot is handed out for aim and PvP practice. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Why So Sus run?

On Windows, Why So Sus runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Why So Sus online, and how reliable is it?

We last saw Why So Sus 3 days 3 hours ago, and it is offline now. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 25 September 2026, Rust Population saw it for the first time.

Where is Why So Sus located?

With its NA tag, Why So Sus places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 47.226.85.41:28015.

Getting in

How do I join Why So Sus?

Open the console with F1 in Rust and enter client.connect 47.226.85.41:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players You can join up to 3 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^d
Combat training Practise aim and PvP; the loot is handed to you.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.