Rust Test Server
Offline 47.64.48.119:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Test Server rank against other Rust servers?
The last seven days of player hours place Rust Test Server at #16,915, within the top 72% of all ranked servers.
How busy is Rust Test Server?
We have no live count for Rust Test Server right now. It was last seen 31 days 16 hours ago.
Tags
What do the server tags on Rust Test Server mean?
These are the tags Rust Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Test Server?
On Rust Population, Rust Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Test Server?
Too few wipes are on record for Rust Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 16 hours ago the current world was made.
Map and rules
Which map does Rust Test Server run?
The map on Rust Test Server is procedural, made by the game.
What are the rules and settings on Rust Test Server?
No gather rate appears in the name of Rust Test Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rust Test Server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Rust Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Test Server online, and how reliable is it?
Currently offline, Rust Test Server was last seen 31 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.
Where is Rust Test Server located?
A region is not published by Rust Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 47.64.48.119:28015 is where it lives.
Getting in
How do I join Rust Test Server?
Either enter client.connect 47.64.48.119:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.