CI test server
Offline 48.217.140.232:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CI test server rank against other Rust servers?
Over the past week it ranks #15,973 for player hours, which puts CI test server in the top 70% of all ranked servers.
How busy is CI test server?
CI test server is offline at this count; we last saw it 26 days 2 hours ago.
Tags
What do the server tags on CI test server mean?
These are the tags CI test server publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CI test server?
On Rust Population, CI test server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on CI test server?
The record holds too few of CI test server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 2 hours ago.
Map and rules
Which map does CI test server run?
A procedural map, generated by the game, is in use on CI test server.
What are the rules and settings on CI test server?
No gather rate appears in the name of CI test server. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CI test server run?
On Linux, CI test server runs Rust network protocol 2634 and build 166655. Steam updates your game automatically, but you need the same protocol to join.
Is CI test server online, and how reliable is it?
We last saw CI test server 26 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is CI test server located?
No region is published by CI test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 48.217.140.232:28015 is where it lives.
How to join
How do I join CI test server?
To connect directly, open Rust's console with F1 and type client.connect 48.217.140.232:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.