relulu_test
Offline 49.106.120.68:28115 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does relulu_test rank against other Rust servers?
By player hours over the last seven days, relulu_test places at #15,273, within the top 69% of ranked servers.
How busy is relulu_test?
At this count relulu_test is offline, with its last sighting 3 days 21 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on relulu_test mean?
What the game's server browser reads from relulu_test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include relulu_test?
These Rust Population lists include relulu_test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on relulu_test?
Too few wipes are on record for relulu_test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 23 hours ago.
Settings
Which map does relulu_test run?
The map on relulu_test is procedural, made by the game.
What are the rules and settings on relulu_test?
Nothing in relulu_test's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does relulu_test run?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test uses. The protocol must match for you to join, and Steam updates it for you.
Is relulu_test online, and how reliable is it?
We last saw relulu_test 3 days 21 hours ago, and it is offline now. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is relulu_test located?
A region is not published by relulu_test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 49.106.120.68:28115.
Getting in
How do I join relulu_test?
Either enter client.connect 49.106.120.68:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.