Rust PopulationField survey · Rust servers
Observing 75,437 players 11,810 servers 3,743 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,070habitat unknownfirst seen 24 Oct 2026

Local Rust Testing Server

Offline 49.177.240.17:28015 checked 4d ago

moddedoxide

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
1
peak 1
Rank
#10,070
top 45%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Rust Testing Server rank against other Rust servers?

The last seven days of player hours place Local Rust Testing Server at #10,070, within the top 45% of all ranked servers.

How busy is Local Rust Testing Server?

Local Rust Testing Server is offline at this count; we last saw it 4 days 17 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Local Rust Testing Server mean?

The game's server browser reads the tags Local Rust Testing Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Rust Testing Server?

Local Rust Testing Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on Local Rust Testing Server?

The record holds too few of Local Rust Testing Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 20 hours ago, that is how long the current world has stood.

Settings

Which map does Local Rust Testing Server run?

A procedural map, generated by the game, is in use on Local Rust Testing Server.

What are the rules and settings on Local Rust Testing Server?

Nothing in Local Rust Testing Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Local Rust Testing Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Local Rust Testing Server. Steam updates your game automatically, but you need the same protocol to join.

Is Local Rust Testing Server online, and how reliable is it?

Offline at the moment, Local Rust Testing Server was last seen 4 days 17 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. It was first seen by Rust Population on 24 October 2026.

Where is Local Rust Testing Server located?

No region is published by Local Rust Testing Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 49.177.240.17:28015 is where it lives.

Getting in

How do I join Local Rust Testing Server?

Open the console with F1 in Rust and enter client.connect 49.177.240.17:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.