Rust PopulationField survey · Rust servers
Observing 45,616 players 11,643 servers 3,092 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,503habitat unknownfirst seen 23 Oct 2026

TestServer

Offline 49.76.51.201:10241 checked 4d ago

quad moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,503
top 52%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers, and #534 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

By player hours over the last seven days, TestServer places at #11,503, within the top 52% of ranked servers. It places #534 among servers of the quad kind.

How busy is TestServer?

TestServer is offline at this count; we last saw it 4 days 11 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on TestServer mean?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe schedule

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 20 hours ago.

Map and rules

What are the rules and settings on TestServer?

Nothing in TestServer's name says how gather works. A group can hold 4 players at most (quad). survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TestServer run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TestServer. Steam updates your game automatically, but you need the same protocol to join.

Is TestServer online, and how reliable is it?

Currently offline, TestServer was last seen 4 days 11 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. The first sighting by Rust Population was on 23 October 2026.

Where is TestServer located?

No region is published by TestServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 49.76.51.201:10241.

Getting in

How do I join TestServer?

Open the console with F1 in Rust and enter client.connect 49.76.51.201:10241. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.