Mad Mappers | KpucTaJl Server Oxide
Offline 5.128.151.25:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:17 UTC15d ago | 1 | – | running | 0 |
| Sat 10 Oct, 05:30 UTC17d ago | 1 | held half | 2.4 days | 0 |
| Tue 6 Oct, 15:14 UTC21d ago | 0 | – | 3.6 days | 1 |
| Mon 5 Oct, 09:46 UTC22d ago | 1 | – | 1.2 days | 0 |
| Thu 17 Sep, 13:53 UTC40d ago | 0 | – | 17.8 days | 0 |
| Sun 13 Sep, 16:52 UTC44d ago | 0 | – | 3.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mad Mappers | KpucTaJl Server Oxide rank against other Rust servers?
The last seven days of player hours place Mad Mappers | KpucTaJl Server Oxide at #14,767, within the top 68% of all ranked servers.
How busy is Mad Mappers | KpucTaJl Server Oxide?
Mad Mappers | KpucTaJl Server Oxide is offline at this count; we last saw it 15 days 4 hours ago.
Tags
What do the server tags on Mad Mappers | KpucTaJl Server Oxide mean?
What the game's server browser reads from Mad Mappers | KpucTaJl Server Oxide is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Mad Mappers | KpucTaJl Server Oxide?
On Rust Population, Mad Mappers | KpucTaJl Server Oxide is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Mad Mappers | KpucTaJl Server Oxide?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Mad Mappers | KpucTaJl Server Oxide?
There is no next wipe to predict: Mad Mappers | KpucTaJl Server Oxide wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 8 hours ago.
Map and rules
Which map does Mad Mappers | KpucTaJl Server Oxide run?
A procedural map, generated by the game, is in use on Mad Mappers | KpucTaJl Server Oxide.
What are the rules and settings on Mad Mappers | KpucTaJl Server Oxide?
No gather rate appears in the name of Mad Mappers | KpucTaJl Server Oxide. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Mad Mappers | KpucTaJl Server Oxide run?
Rust network protocol 2634 and build 167398 on Windows is what Mad Mappers | KpucTaJl Server Oxide uses. Steam updates your game automatically, but you need the same protocol to join.
Is Mad Mappers | KpucTaJl Server Oxide online, and how reliable is it?
Offline at the moment, Mad Mappers | KpucTaJl Server Oxide was last seen 15 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Mad Mappers | KpucTaJl Server Oxide located?
A region is not published by Mad Mappers | KpucTaJl Server Oxide. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.128.151.25:28015.
Getting in
How do I join Mad Mappers | KpucTaJl Server Oxide?
To connect directly, open Rust's console with F1 and type client.connect 5.128.151.25:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.