Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 82 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,426EUfirst seen 13 Sep 2026

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon

Online EU 5.129.240.104:28010 checked 1h ago

2x duo weekly wipes moddedcarbon

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,426
top 69% · #2579 in EU
Last wipe
2d ago
weekly schedule
Next wipe
4d 17h
Mon 2 Nov, 12:09 UTC
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #371 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 12:09 UTC, in 4d 17h. Every Monday at 12:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

4d 17h
Mon 2 Nov, 12:09 UTC
8d 0h
Thu 5 Nov, 19:00 UTC
FW
11d 17h
Mon 9 Nov, 12:09 UTC
18d 17h
Mon 16 Nov, 12:09 UTC
25d 17h
Mon 23 Nov, 12:09 UTC
32d 17h
Mon 30 Nov, 12:09 UTC
36d 0h
Thu 3 Dec, 19:00 UTC
FW
39d 17h
Mon 7 Dec, 12:09 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:09 UTC2d ago 0 – running 0
Mon 19 Oct, 12:09 UTC9d ago 0 – 7 days 0
Mon 12 Oct, 12:09 UTC16d ago 1 halved by day 1 7 days 0
Mon 5 Oct, 12:12 UTC23d ago 1 halved by day 1 7 days 0
Mon 28 Sep, 12:09 UTC30d ago 0 – 7 days 0
Mon 21 Sep, 12:09 UTC37d ago 1 halved by day 3 7 days 0
Mon 14 Sep, 12:11 UTC44d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon rank against other Rust servers?

On player hours over the last seven days HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is #15,426, #2,579 in Europe, placing it in the top 69% of ranked servers. It places #371 among servers of the duo kind.

How busy is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Of its 200 slots, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon mean?

What the game's server browser reads from HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts2 (Group limit): Teams can have no more than 2 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

These Rust Population lists include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon: 2x Rust servers: the live count, Rust tutorial servers, Rust population on duo servers, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Wipe schedule

What does wipe day look like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follows a wipe rhythm of every Monday at 12:09 UTC. Due on Monday 2 November at 12:09 UTC is its next wipe. Counted from 2 days 6 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.

Map and rules

Which map does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon uses a map the game generates, procedural, at size 3,500 with seed 2077581002. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Вайп 2д назад.

What are the rules and settings on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon advertises a 2x gather rate in its title. The cap on groups is 2 players (duo). You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

The setup is Rust network protocol 2634 and build 167781 on Linux for HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. Your game needs the same protocol to join; Steam takes care of updating it.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run smoothly?

The last 48 hours saw an average of 223 server fps, with 108 as the lowest. Up to 71,099 entities were present, counting buildings, deployables and everything else. Up to 4,219 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon online, and how reliable is it?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is up and running at the moment. The uptime it reports suggests a restart roughly 2 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon located?

By its EU tag, HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 5.129.240.104:28010.

Getting in

How do I join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Open the console with F1 in Rust and enter client.connect 5.129.240.104:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rust.hardcamp.pro.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players You can join up to 200 slots.
ts2
Group limit Teams can have no more than 2 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.